Play detective across Chapel Hill on a self-guided audio tour that routes you to 10 locations downtown or along a driving loop. Listen to professional actors, collect clues, and submit your arrest warrant during this flexible 2–3 hour crime-solving experience.
Play detective across Chapel Hill on a self-guided audio tour that routes you to 10 locations downtown or along a driving loop. Listen to professional actors, collect clues, and submit your arrest warrant during this flexible 2–3 hour crime-solving experience.
You step off Franklin Street into a humid Carolina afternoon and the town’s live oaks seem to lean in, as if listening for the next clue. Voices spill from café patios, students move between lecture halls, and the app prompts you toward the first marker — a lamppost by a brick building that remembers an older Chapel Hill.
Verified experiences and guided adventures in the surrounding area.
Operated by Hearo · Chapel Hill, North Carolina
You step off Franklin Street into a humid Carolina afternoon and the town’s live oaks seem to lean in, as if listening for the next clue. Voices spill from café patios, students move between lecture halls, and the app prompts you toward the first marker — a lamppost by a brick building that remembers an older Chapel Hill.
This is a self-guided, audio-driven detective game that routes players to 10 mapped locations across downtown Chapel Hill or onto a driving loop through the outskirts and nearby Carrboro. The story threads contemporary local color with noir-style beats delivered by 16 professional voice actors. As you pause at each stop, the audio unfolds, gives choices, and drops clues; your answers shape a final Case Performance Score.
Chapel Hill’s streets carry history: UNC, chartered in the 18th century, laid out campuses and public spaces that now serve as story backdrops. Geologically the area sits on gently rolling piedmont clay and urban greenways that channel creeks and small ravines — expect short staircases, curbs, and lawned open spaces rather than rugged trail underfoot.
Practically, the experience runs about 2–3 hours, flexible to your pace. Choose the walking map for an immersive street-level investigation or the driving map if you want a warmer, seated option with the same narrative. Bring earbuds, a charged phone, and patience for downtown foot traffic. The game supports solo play, teams, or friendly competition via its built-in scoring. It’s an urban adventure that asks less about endurance and more about observation, timing, and listening closely to the city’s quieter corners.
Plan for roughly 2–3 hours; the app allows breaks and flexible pacing, so total time depends on how much you explore each stop.
Yes — the Driving Map is designed for vehicles and can be played by the whole car through your audio system.
Walking maps work best with up to two people per device; for groups, purchase multiple tickets so each team has its own device.
The story contains adult themes and profanity; review the content notes before booking if traveling with children.
Hearo operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




You step off Franklin Street into a humid Carolina afternoon and the town’s live oaks seem to lean in, as if listening for the next clue. Voices spill from café patios, students move between lecture halls, and the app prompts you toward the first marker — a lamppost by a brick building that remembers an older Chapel Hill.
You step off Franklin Street into a humid Carolina afternoon and the town’s live oaks seem to lean in, as if listening for the next clue. Voices spill from café patios, students move between lecture halls, and the app prompts you toward the first marker — a lamppost by a brick building that remembers an older Chapel Hill.
This is a self-guided, audio-driven detective game that routes players to 10 mapped locations across downtown Chapel Hill or onto a driving loop through the outskirts and nearby Carrboro. The story threads contemporary local color with noir-style beats delivered by 16 professional voice actors. As you pause at each stop, the audio unfolds, gives choices, and drops clues; your answers shape a final Case Performance Score.
Chapel Hill’s streets carry history: UNC, chartered in the 18th century, laid out campuses and public spaces that now serve as story backdrops. Geologically the area sits on gently rolling piedmont clay and urban greenways that channel creeks and small ravines — expect short staircases, curbs, and lawned open spaces rather than rugged trail underfoot.
Practically, the experience runs about 2–3 hours, flexible to your pace. Choose the walking map for an immersive street-level investigation or the driving map if you want a warmer, seated option with the same narrative. Bring earbuds, a charged phone, and patience for downtown foot traffic. The game supports solo play, teams, or friendly competition via its built-in scoring. It’s an urban adventure that asks less about endurance and more about observation, timing, and listening closely to the city’s quieter corners.