Solve mobile-delivered clues as you walk 4.5 km through Piccadilly, Covent Garden, Seven Dials and Soho. This 2.5–3.5 hour treasure hunt blends history, local pubs and offbeat finds with a timed leaderboard for a playful urban exploration.
Solve mobile-delivered clues as you walk 4.5 km through Piccadilly, Covent Garden, Seven Dials and Soho. This 2.5–3.5 hour treasure hunt blends history, local pubs and offbeat finds with a timed leaderboard for a playful urban exploration.
The city opens like a riddle: Piccadilly's neon buzz fades into the quieter geometry of Seven Dials, while narrow lanes dare you to look up and read a façade. This mobile-led treasure hunt threads 4.5 km through central London, starting in Piccadilly Circus and pushing east through Covent Garden, Seven Dials and Soho, each clue sending you to a new corner of familiar streets and offbeat alleys.
Verified experiences and guided adventures in the surrounding area.
Operated by CityDays · London, Greater London
The city opens like a riddle: Piccadilly's neon buzz fades into the quieter geometry of Seven Dials, while narrow lanes dare you to look up and read a façade. This mobile-led treasure hunt threads 4.5 km through central London, starting in Piccadilly Circus and pushing east through Covent Garden, Seven Dials and Soho, each clue sending you to a new corner of familiar streets and offbeat alleys.
London's squares and circuses grew from Georgian planning and Victorian reinvention; the game's route scans those layers — a former Dickens haunt, pocket courtyards, and the patchwork of streets that grew from medieval lanes. Geologically the ground is mostly London Clay, so expect flat, paved surfaces rather than steep climbs. Culturally, you'll pass theaters, old taverns and market-front facades that tell stories about commerce, performance and protest.
Practically, plan for about 2.5–3.5 hours and 15 clues. Terrain is entirely urban: cobbles, sidewalks and pedestrianized plazas. Bring a fully charged smartphone (the game runs on your device) and a portable battery; hints and leaderboard features use data. Wear comfortable walking shoes — the pace alternates between a steady walk and moments of close inspection. Start in the morning to beat the heaviest foot traffic, or take an evening slot for lit facades and pub stops.
Accessibility is high: stroller-friendly sections and public transport nearby. The experience is private to your group, timed and ranked if you want the competitive edge. Treat streets and businesses respectfully, recharge when you find a tucked-away tavern, and enjoy discovering parts of London many visitors miss.
Starts in Piccadilly Circus and is available to start at any time — it’s self-guided on your mobile so you can play at your own pace.
Much of the route uses paved streets and pedestrian plazas and is stroller-friendly in sections, but expect some cobbles and uneven surfaces; accessibility varies by exact street.
You can race the clock and see rankings; the game records your time but you can also play casually without chasing the leaderboard.
Full refund is available if you cancel at least 24 hours before your booking; bookings are mobile-ticketed and private to your group.
CityDays operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




The city opens like a riddle: Piccadilly's neon buzz fades into the quieter geometry of Seven Dials, while narrow lanes dare you to look up and read a façade. This mobile-led treasure hunt threads 4.5 km through central London, starting in Piccadilly Circus and pushing east through Covent Garden, Seven Dials and Soho, each clue sending you to a new corner of familiar streets and offbeat alleys.
The city opens like a riddle: Piccadilly's neon buzz fades into the quieter geometry of Seven Dials, while narrow lanes dare you to look up and read a façade. This mobile-led treasure hunt threads 4.5 km through central London, starting in Piccadilly Circus and pushing east through Covent Garden, Seven Dials and Soho, each clue sending you to a new corner of familiar streets and offbeat alleys.
London's squares and circuses grew from Georgian planning and Victorian reinvention; the game's route scans those layers — a former Dickens haunt, pocket courtyards, and the patchwork of streets that grew from medieval lanes. Geologically the ground is mostly London Clay, so expect flat, paved surfaces rather than steep climbs. Culturally, you'll pass theaters, old taverns and market-front facades that tell stories about commerce, performance and protest.
Practically, plan for about 2.5–3.5 hours and 15 clues. Terrain is entirely urban: cobbles, sidewalks and pedestrianized plazas. Bring a fully charged smartphone (the game runs on your device) and a portable battery; hints and leaderboard features use data. Wear comfortable walking shoes — the pace alternates between a steady walk and moments of close inspection. Start in the morning to beat the heaviest foot traffic, or take an evening slot for lit facades and pub stops.
Accessibility is high: stroller-friendly sections and public transport nearby. The experience is private to your group, timed and ranked if you want the competitive edge. Treat streets and businesses respectfully, recharge when you find a tucked-away tavern, and enjoy discovering parts of London many visitors miss.