Step into Red Nights, a 2‑hour app-led urban escape that turns Paris streets into a historical mystery. Solve 35–45 missions as you race to find a missing brother across real landmarks.
Step into Red Nights, a 2‑hour app-led urban escape that turns Paris streets into a historical mystery. Solve 35–45 missions as you race to find a missing brother across real landmarks.
The city breathes around you — streetlamps throwing long arcs across cobblestones, the Seine murmuring as you follow clues into a hooded corner of Paris. Red Nights drops you into October 1684 through a mobile app: kidnappings, muffled rumors, and a missing brother drive the plot as you move from waypoint to waypoint solving missions that test observation and teamwork.
Verified experiences and guided adventures in the surrounding area.
Operated by Coddy · Paris, Île-de-France
The city breathes around you — streetlamps throwing long arcs across cobblestones, the Seine murmuring as you follow clues into a hooded corner of Paris. Red Nights drops you into October 1684 through a mobile app: kidnappings, muffled rumors, and a missing brother drive the plot as you move from waypoint to waypoint solving missions that test observation and teamwork.
Paris’s streets are layered history: medieval Île-de-la-Cité stone giving way to Haussmann boulevards and canals cut in the 19th century. The game leans on those eras, folding real landmarks and local lore into puzzles that reference the city’s changing urban fabric and the Seine’s role in commerce and crime. Expect narrow alleys, quayside views, and public squares that once hosted markets and midnight whispers.
Practically, this is a 2-hour self-guided walking experience for teams up to six. You’ll use your smartphone as both map and game master; missions number 35–45 and the app paces you through checkpoints. Routes are largely flat and wheelchair accessible, but you’ll still be on your feet and moving between dispersed sites. Plan for 90–150 minutes depending on how long you linger at clues.
Timing matters: start near dusk for atmosphere, but allow extra time when streets are busy. Carry a charged phone and a small power bank, use public transit to reach the start, and respect local regulations — noise, private property, and museum closures can interrupt a run. For groups who like history with a competitive pulse, Red Nights turns Paris’s streets into a playable city — urgent, tactile, and rooted in real places.
It’s self‑guided via a mobile application; the app leads you to points of interest and delivers missions and puzzles.
Language options vary by booking — check the product page before purchasing; English and French are commonly available.
Most areas and surfaces are wheelchair and stroller accessible, but older cobbles can be uneven—contact the operator if you need specifics for your route.
Teams can include up to six people and the booking is private for your group.
Coddy operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




The city breathes around you — streetlamps throwing long arcs across cobblestones, the Seine murmuring as you follow clues into a hooded corner of Paris. Red Nights drops you into October 1684 through a mobile app: kidnappings, muffled rumors, and a missing brother drive the plot as you move from waypoint to waypoint solving missions that test observation and teamwork.
The city breathes around you — streetlamps throwing long arcs across cobblestones, the Seine murmuring as you follow clues into a hooded corner of Paris. Red Nights drops you into October 1684 through a mobile app: kidnappings, muffled rumors, and a missing brother drive the plot as you move from waypoint to waypoint solving missions that test observation and teamwork.
Paris’s streets are layered history: medieval Île-de-la-Cité stone giving way to Haussmann boulevards and canals cut in the 19th century. The game leans on those eras, folding real landmarks and local lore into puzzles that reference the city’s changing urban fabric and the Seine’s role in commerce and crime. Expect narrow alleys, quayside views, and public squares that once hosted markets and midnight whispers.
Practically, this is a 2-hour self-guided walking experience for teams up to six. You’ll use your smartphone as both map and game master; missions number 35–45 and the app paces you through checkpoints. Routes are largely flat and wheelchair accessible, but you’ll still be on your feet and moving between dispersed sites. Plan for 90–150 minutes depending on how long you linger at clues.
Timing matters: start near dusk for atmosphere, but allow extra time when streets are busy. Carry a charged phone and a small power bank, use public transit to reach the start, and respect local regulations — noise, private property, and museum closures can interrupt a run. For groups who like history with a competitive pulse, Red Nights turns Paris’s streets into a playable city — urgent, tactile, and rooted in real places.