Turn Kortrijk into your crime scene with a self-guided Sherlock Holmes city game. Follow clues, solve puzzles and explore medieval streets using the Loquiz app at your own pace.
Turn Kortrijk into your crime scene with a self-guided Sherlock Holmes city game. Follow clues, solve puzzles and explore medieval streets using the Loquiz app at your own pace.
A cold morning on the Lys: cobbles still damp, the river nudging at bridges as you open the Loquiz app and step into a case. The Kortrijk Self-Guided Sherlock Holmes Murder Mystery Game turns the city into a crime scene and your team into sleuths, guiding you past medieval towers, market squares and narrow alleys where clues are tucked into façades and public art.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Kortrijk, West Flanders
A cold morning on the Lys: cobbles still damp, the river nudging at bridges as you open the Loquiz app and step into a case. The Kortrijk Self-Guided Sherlock Holmes Murder Mystery Game turns the city into a crime scene and your team into sleuths, guiding you past medieval towers, market squares and narrow alleys where clues are tucked into façades and public art.
Kortrijk’s streets carry history — cloth merchants and the shadow of the 1302 Battle of the Golden Spurs — and the game uses that urban fabric to stage puzzles that feel rooted in place. You’ll pass the Broel Towers and the Begijnhof courtyard, where stone and brick have stories to tell; the riverfront offers pockets of open sky that lift the plot as you work through codes, photo-tasks and character-driven dialogues.
The experience is story-first but practical: it’s designed for 1–4 players on one device, runs about two hours, and requires only basic smartphone use. Plan for uneven pavements, variable Belgian weather and intermittent public Wi‑Fi. Start mid-morning to avoid evening closures and keep a power bank handy — the app is immersive and chatty.
For families and mixed groups the difficulty is intentionally easy, but the reward comes from reading street-level details and making connections. Treat the city respectfully: the game threads through local businesses and residential lanes. With straightforward rules and a flexible start time, this is a portable, walkable way to explore Kortrijk’s past while practicing your deduction skills.
One ticket covers a group of 1–4 people using a single device; larger groups can purchase additional tickets.
The game is self-guided with flexible start times—after booking you’ll receive instructions and can begin whenever you choose on the selected date.
Yes—difficulty is rated easy and puzzles are family-friendly, though younger kids may need help with some puzzles and walking distances.
Yes—an internet connection is recommended to load scenes and interact with digital characters; public Wi‑Fi may be intermittent so mobile data is preferred.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




A cold morning on the Lys: cobbles still damp, the river nudging at bridges as you open the Loquiz app and step into a case. The Kortrijk Self-Guided Sherlock Holmes Murder Mystery Game turns the city into a crime scene and your team into sleuths, guiding you past medieval towers, market squares and narrow alleys where clues are tucked into façades and public art.
A cold morning on the Lys: cobbles still damp, the river nudging at bridges as you open the Loquiz app and step into a case. The Kortrijk Self-Guided Sherlock Holmes Murder Mystery Game turns the city into a crime scene and your team into sleuths, guiding you past medieval towers, market squares and narrow alleys where clues are tucked into façades and public art.
Kortrijk’s streets carry history — cloth merchants and the shadow of the 1302 Battle of the Golden Spurs — and the game uses that urban fabric to stage puzzles that feel rooted in place. You’ll pass the Broel Towers and the Begijnhof courtyard, where stone and brick have stories to tell; the riverfront offers pockets of open sky that lift the plot as you work through codes, photo-tasks and character-driven dialogues.
The experience is story-first but practical: it’s designed for 1–4 players on one device, runs about two hours, and requires only basic smartphone use. Plan for uneven pavements, variable Belgian weather and intermittent public Wi‑Fi. Start mid-morning to avoid evening closures and keep a power bank handy — the app is immersive and chatty.
For families and mixed groups the difficulty is intentionally easy, but the reward comes from reading street-level details and making connections. Treat the city respectfully: the game threads through local businesses and residential lanes. With straightforward rules and a flexible start time, this is a portable, walkable way to explore Kortrijk’s past while practicing your deduction skills.