Turn Karlskrona’s streets into a crime scene: a two-hour, self-guided Sherlock Holmes mystery played on your phone. Follow clues through naval-era squares, solve puzzles, and explore the city at your own pace.
Turn Karlskrona’s streets into a crime scene: a two-hour, self-guided Sherlock Holmes mystery played on your phone. Follow clues through naval-era squares, solve puzzles, and explore the city at your own pace.
A cold breeze off the Blekinge archipelago pushes down the cobbled streets as you unlock the first clue on your phone. Light from a low winter sun cuts across timber-fronted houses; gulls wheel and call as if adding punctuation to the case. The city becomes a stage, its squares and alleys rearranged into puzzles and suspects.
Verified experiences and guided adventures in the surrounding area.
Operated by City Game · Karlskrona, Blekinge County
A cold breeze off the Blekinge archipelago pushes down the cobbled streets as you unlock the first clue on your phone. Light from a low winter sun cuts across timber-fronted houses; gulls wheel and call as if adding punctuation to the case. The city becomes a stage, its squares and alleys rearranged into puzzles and suspects.
Karlskrona was founded in the late 17th century as Sweden’s principal naval base—its baroque plan and shipyards still shape the waterfront you’ll walk. Granite quays and wooden piers tell of tides and timber, while the archipelago’s flat, glacially-scoured islands frame views and occasional seals. Local culture leans maritime: seafood shacks, naval museums, and military architecture appear between mission-style storefronts.
The self-guided Sherlock Holmes game uses the city as a narrative grid. Players download the Loquiz app, follow digital characters, solve ciphered notes, and complete photo tasks over roughly two hours. It’s an easy physical outing—mostly level walking on cobbles and pavement—but mentally demanding, with plot twists and collaborative puzzles designed for families and small groups.
Practicalities: book to receive an instructions email, bring a fully charged smartphone and mobile data or local Wi‑Fi, and wear shoes suited for uneven surfaces. Start when light suits you—sunrise in summer stretches playtime; winter evenings shorten it. Public transport reaches central Karlskrona, and the route is flexible: pause, revisit clues, and finish at your own pace. The city rewards attention—watch for overlooked plaques and dockyard doors that become turning points in the mystery.
Expect about two hours at a relaxed pace; faster teams can finish sooner, while families may take longer.
You can start at your convenience in the central Karlskrona area after receiving the instruction email—no fixed start time is required.
One device supports 1–4 players; larger groups should purchase multiple tickets to split into teams.
Yes—difficulty is rated easy and many puzzles are family-friendly, though younger children may need help with reading or codes.
City Game operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




A cold breeze off the Blekinge archipelago pushes down the cobbled streets as you unlock the first clue on your phone. Light from a low winter sun cuts across timber-fronted houses; gulls wheel and call as if adding punctuation to the case. The city becomes a stage, its squares and alleys rearranged into puzzles and suspects.
A cold breeze off the Blekinge archipelago pushes down the cobbled streets as you unlock the first clue on your phone. Light from a low winter sun cuts across timber-fronted houses; gulls wheel and call as if adding punctuation to the case. The city becomes a stage, its squares and alleys rearranged into puzzles and suspects.
Karlskrona was founded in the late 17th century as Sweden’s principal naval base—its baroque plan and shipyards still shape the waterfront you’ll walk. Granite quays and wooden piers tell of tides and timber, while the archipelago’s flat, glacially-scoured islands frame views and occasional seals. Local culture leans maritime: seafood shacks, naval museums, and military architecture appear between mission-style storefronts.
The self-guided Sherlock Holmes game uses the city as a narrative grid. Players download the Loquiz app, follow digital characters, solve ciphered notes, and complete photo tasks over roughly two hours. It’s an easy physical outing—mostly level walking on cobbles and pavement—but mentally demanding, with plot twists and collaborative puzzles designed for families and small groups.
Practicalities: book to receive an instructions email, bring a fully charged smartphone and mobile data or local Wi‑Fi, and wear shoes suited for uneven surfaces. Start when light suits you—sunrise in summer stretches playtime; winter evenings shorten it. Public transport reaches central Karlskrona, and the route is flexible: pause, revisit clues, and finish at your own pace. The city rewards attention—watch for overlooked plaques and dockyard doors that become turning points in the mystery.