Turn Wilmington into a crime scene with a 2.5-hour audio detective game that leads you to 10 mapped locations. Choose a walking or driving route, listen to professional voice acting, and assemble the clues to issue an arrest warrant.
Turn Wilmington into a crime scene with a 2.5-hour audio detective game that leads you to 10 mapped locations. Choose a walking or driving route, listen to professional voice acting, and assemble the clues to issue an arrest warrant.
The audio begins in the thin light of an early evening as the city exhales — trams clicking, river current nudging the quay — and you press play. Voices populate the sidewalks: a commander with a gruff edge, witnesses with half-truths, and a case file that dares you to connect the dots. The route threads ten mapped locations that slice through Wilmington’s downtown and riverfront, letting streets and storefronts become the crime scene.
Verified experiences and guided adventures in the surrounding area.
Operated by Hearo · Wilmington, Delaware
The audio begins in the thin light of an early evening as the city exhales — trams clicking, river current nudging the quay — and you press play. Voices populate the sidewalks: a commander with a gruff edge, witnesses with half-truths, and a case file that dares you to connect the dots. The route threads ten mapped locations that slice through Wilmington’s downtown and riverfront, letting streets and storefronts become the crime scene.
Wilmington’s story is visible in brick and iron: a 19th-century industrial core shaped by the DuPont legacy, a river that once powered mills, and neighborhoods rebuilt around commerce and transport. The geology is gentle — tidal flats give way to urban bluffs and parkland — but the cultural texture is dense, with civic monuments, old theaters, and the occasional mural that hints at local lore.
Practically, the experience is an audio-driven scavenger: park or walk between stops, play chapters at each marker, and gather clues across 2–3 hours. You can choose a downtown walking map for close-up sleuthing or a driving map to keep warm and cover more ground. The game includes professional voice acting, turn-by-turn GPS, and a built-in scoring system that rewards deduction and observational rigor.
Bring charged devices, headphones, and curiosity. Pace yourself — the story is linear but stops are flexible — and respect private property and traffic. Whether solo, paired, or in a small competitive group, this is an urban puzzle that turns Wilmington into a playable map and measures how well you read a city as evidence.
The audio adventure is approximately 2.5 hours; you can pause and take breaks between locations.
Yes — for walking maps up to two people per device is recommended; driving maps allow everyone in the vehicle to listen.
The experience contains adult language and mature themes, so it may not be suitable for young children.
Full refund is available if canceled at least 24 hours before the scheduled start time per the booking policy.
Hearo operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




The audio begins in the thin light of an early evening as the city exhales — trams clicking, river current nudging the quay — and you press play. Voices populate the sidewalks: a commander with a gruff edge, witnesses with half-truths, and a case file that dares you to connect the dots. The route threads ten mapped locations that slice through Wilmington’s downtown and riverfront, letting streets and storefronts become the crime scene.
The audio begins in the thin light of an early evening as the city exhales — trams clicking, river current nudging the quay — and you press play. Voices populate the sidewalks: a commander with a gruff edge, witnesses with half-truths, and a case file that dares you to connect the dots. The route threads ten mapped locations that slice through Wilmington’s downtown and riverfront, letting streets and storefronts become the crime scene.
Wilmington’s story is visible in brick and iron: a 19th-century industrial core shaped by the DuPont legacy, a river that once powered mills, and neighborhoods rebuilt around commerce and transport. The geology is gentle — tidal flats give way to urban bluffs and parkland — but the cultural texture is dense, with civic monuments, old theaters, and the occasional mural that hints at local lore.
Practically, the experience is an audio-driven scavenger: park or walk between stops, play chapters at each marker, and gather clues across 2–3 hours. You can choose a downtown walking map for close-up sleuthing or a driving map to keep warm and cover more ground. The game includes professional voice acting, turn-by-turn GPS, and a built-in scoring system that rewards deduction and observational rigor.
Bring charged devices, headphones, and curiosity. Pace yourself — the story is linear but stops are flexible — and respect private property and traffic. Whether solo, paired, or in a small competitive group, this is an urban puzzle that turns Wilmington into a playable map and measures how well you read a city as evidence.