Race the clock across Eastbourne’s seafront and lanes in a 60-minute, smartphone-powered scavenger hunt. Solve trivia, complete challenges and gather points while you explore Victorian streets and coastal views.
Race the clock across Eastbourne’s seafront and lanes in a 60-minute, smartphone-powered scavenger hunt. Solve trivia, complete challenges and gather points while you explore Victorian streets and coastal views.
The clock starts the moment your team steps off the seafront: gulls wheel and the chalk cliff face of Beachy Head watches from down the coast as your group scatters into alleys and promenades.
Verified experiences and guided adventures in the surrounding area.
Operated by Zombie Scavengers Hunts · Eastbourne, East Sussex
The clock starts the moment your team steps off the seafront: gulls wheel and the chalk cliff face of Beachy Head watches from down the coast as your group scatters into alleys and promenades.
Set in Eastbourne’s compact town centre, Zombie Scavengers is a fast-paced, smartphone-driven urban quest that asks teams to locate everyday “survival” items, solve trivia, and complete short challenges in 60 minutes. The game plays against a backdrop of Victorian piers, bandstands and the low-rise terraces that shaped Eastbourne as a seaside resort in the 19th century. Geology matters here too—the nearby white cliffs are made of Cretaceous chalk that has influenced settlement patterns and the town’s defensive history.
Culturally the hunt fits the seaside rhythm: families and stag groups cross paths with commuters and festival crowds. You’ll move on paved promenades, cobbled lanes and pedestrian zones; traffic and local businesses form part of the course, so the urbanscape is as much an obstacle as the puzzles.
Practical guidance: arrive 10–15 minutes early to register, bring a charged smartphone and a portable battery, and assign roles—navigator, scorer, and challenge leader—to move efficiently. Footwear should be comfortable for brisk walking; a light rain shell is wise because coastal weather changes quickly. Public transport drops you close to the start; parking is limited in summer. Aim for morning slots for cooler temperatures and quieter streets. The game is family-friendly and non-contact, but it rewards speed, local curiosity, and a willingness to ask locals for help. Hit the 4,000-point target and you'll earn more than points—you’ll walk away with a compact, playful map of Eastbourne you’d otherwise miss.
Teams can include up to 10 people; smaller groups typically move faster but the game accommodates family-sized teams.
No—local curiosity helps, but clues and challenges are solvable with good teamwork and observation.
The game runs rain or shine; bring waterproofs and consider an earlier slot to avoid heavier weather typical later in the day.
The route uses town pavements and promenades and is generally stroller-friendly; some cobbles or narrow lanes may be encountered—contact the operator for specific accessibility needs.
Zombie Scavengers Hunts operates guided outdoor trips and adventures with an emphasis on safety, stewardship, and memorable experiences.




The clock starts the moment your team steps off the seafront: gulls wheel and the chalk cliff face of Beachy Head watches from down the coast as your group scatters into alleys and promenades.
The clock starts the moment your team steps off the seafront: gulls wheel and the chalk cliff face of Beachy Head watches from down the coast as your group scatters into alleys and promenades.
Set in Eastbourne’s compact town centre, Zombie Scavengers is a fast-paced, smartphone-driven urban quest that asks teams to locate everyday “survival” items, solve trivia, and complete short challenges in 60 minutes. The game plays against a backdrop of Victorian piers, bandstands and the low-rise terraces that shaped Eastbourne as a seaside resort in the 19th century. Geology matters here too—the nearby white cliffs are made of Cretaceous chalk that has influenced settlement patterns and the town’s defensive history.
Culturally the hunt fits the seaside rhythm: families and stag groups cross paths with commuters and festival crowds. You’ll move on paved promenades, cobbled lanes and pedestrian zones; traffic and local businesses form part of the course, so the urbanscape is as much an obstacle as the puzzles.
Practical guidance: arrive 10–15 minutes early to register, bring a charged smartphone and a portable battery, and assign roles—navigator, scorer, and challenge leader—to move efficiently. Footwear should be comfortable for brisk walking; a light rain shell is wise because coastal weather changes quickly. Public transport drops you close to the start; parking is limited in summer. Aim for morning slots for cooler temperatures and quieter streets. The game is family-friendly and non-contact, but it rewards speed, local curiosity, and a willingness to ask locals for help. Hit the 4,000-point target and you'll earn more than points—you’ll walk away with a compact, playful map of Eastbourne you’d otherwise miss.